First Look: World of Warcraft…

I’ve been bitten by the Blizzard bug again. This time it’s the latest entry in the WarCraft saga: the two-month-new World of Warcraft, a huge four-CD massively multiplayer online role-playing game, or MMORPG for short. The predecessor, Warcraft III, never gelled with me, mainly due to its complexity and less-than-interesting playing, but WoW is a fun, engaging, and addictive timewaster.

Image © Blizzard Entertainment

Installation is tedious; it took well over an hour to install the four CDs. Worried about privacy issues? Assuming you can live with the fact that World of Warcraft is a purely online game and they can pull the plug at any time of their choosing, accepting the terms of service also allows Blizzard the right to scan your computer’s components, including “your computer’s random access memory, video card, central processing unit, etc.” While presumably added to help prevent players from installing modifications that would provide them an unfair advantage, you have to assume that Blizzard at any time can read any part of your system’s memory.

Game play is purely RPG. You start as a level 1 character of the race, gender, profession, and look of your choosing. Quests abound, and it’s easy to establish a group of players all completing the same goals. Conquering various beasts and villains, as well as completing quests, produces gains in experience. It is not long before the level 1 wolves near your starting gate (assuming you start out as a member of the human race) become mere pests and hardly a challenge. So far, I’ve not run across any real idiots, but I’m also consciously avoiding the player-versus-player aspects of the game, preferring to stick with the normal quest-based mode. On the contrary, it is more often that I run across a warlock or priest who casts a heal spell or enhancement over me. In return, as I’ve gathered strength, I’ve helped a newbie or two (hard to be more of a newbie than I am at this early point!) to complete a quest or regain health.

Great graphics. Almost no lag (except in highly populated areas such as the auction house). Interesting goals and quests. A huge map to explore.

I have never payed a subscription to play an online game, so $15 per month seems steep to me, but I have a feeling I’ll be sticking around for a while. But, hey, the first month is free anyway. Isn’t that how a drug addiction usually starts? The first one is always free, and then you become addicted for life. Welcome to the World of WarCrack!

Update

Actually, having played the game for the past several weeks, I have come to the conclusion that WoW is highly populated with idiots.



Photoshop Tutorial: Torn Paper

Image © Richard D. LeCour

Here’s a quick-and-easy Photoshop tutorial that, if nothing else, reminds me how to create the look of torn paper.

  1. Create a layer of your paper.
  2. Select the entire layer with the rectangular marquee.
  3. Use the lasso tool to deselect the area to be torn off.
  4. Add a layer mask.
  5. Smudge the mask edges with a one-pixel brush.
  6. When the edges look sufficiently rough, apply the mask to the layer by trashing the mask.
  7. Apply a drop shadow to the layer to add depth.

Voila!


Photoshop Tutorial: Old Paper

Image © Richard D. LeCour

I often create neat effects in Photoshop, but I just as often forget how to recreate them simply because I quickly move on to other unrelated projects. I began to piece together some neat old treasure-map-like paper yesterday and realized that I didn’t want to forget how to make it this time. Thus, this mini tutorial on the creation of old, burned paper was born.

  1. Create a new transparent image, filled with black. I started with 800 by 600.
  2. Use the rectangular marquee to select a rectangle about 50 pixels inside each edge.
  3. Fill the selected area with white, and deselect
  4. Apply filter -> brush strokes -> spatter, set at a mid-range smoothness and whatever radius looks good to you. I used a radius of 21 and smoothness set at 8.
  5. Using a contiguous, aliased magic wand with a low tolerance, select the white in the middle of your image.
  6. Invert the selection, delete, then deselect.
  7. Rename this layer ‘paper’, and lock the transparent pixels.
  8. Create a new normal layer called ‘background’. Fill it with black, and put it behind the ‘paper’ layer.
  9. Select a medium parchment-like foreground color, and a medium-to-dark brown background color. It will be lightened later.
  10. Apply filter -> render -> clouds.
  11. Apply filter -> texture -> grain, with a low intensity of your choosing, contrast set to 50, and grain type as contrasty.
  12. Create a new color burn layer called ‘burn’, positioned in front of the ‘paper’ layer.
  13. On the ‘burn’ layer, use a medium-sized, soft-round airbrush with a medium brown color to brush the edges. Repeat up to four times, each time with a darker brown color and smaller brush than before. I started with a 100-pixel brush and ended up painting the final black with a 45-pixel brush.

Eureka! The islands and images seen on the example I later added for effect.